Here is the DF1 Villa Collection for BHD, JO, or DFX. This pack includes the original drug lords villa and the walls, towers and stair ramps.
This is an early conversion I started on years ago and never got around to finishing. All the hard work is completed, only slight adjustment or upgrades is needed to port these to JO or DFX. (You'll need special collision volumes so vehicles can't pass through the structures).
As always, please include me somewhere if you use the models in your mod. Some of these have been floating around for awhile in a few bhd mods. Now you can have these models in your mod and make any appropriate changes necessary because you'll have the source files too!
With this PHP script you are able to show the status of your favourite JO: TR, JO: E and/or DF: X servers at your site.
Shows you the following information:
servername
gametype
map time left
current/next map (with pictures)
how many players are in the server
the names of the players and the team where they in
player ping times, player class, player kill/deaths
Works with:
-JO: TR
-JO: E
-JO: Reality MOD
-DF: Xtreme
There is a program named DFX Terrain EXP.
But it comes with several files that a lot of people do not even use.
So I decided to only remove the land that is used.
I removed from it only the 7 terrains that are used in Mod Delta Force Xtreme SO.
Just extract all this content somewhere to open the copy all folder and paste it inside your main folder (Delta Force Xtreme OS).
Special Ops MOD for DFX. Please also download the patch. Install this MOD and the patch into a copied DFX directory.
105 choose-able player avatars! Custom compass! 124 terrains From JO, BHD, and custom! New vehicle skins. And many new vehicles! Stock maps are compatible! 2 new campaigns! 924 total new and imported items added for mapmakers to use in maps
SG-mod is a Modification to DFX, DFX2 and Joint Operations. Starting its life as a small stargate themed weapons mod , it then evolved into a full blown "SG" mod containing themed buildings,terrains,sounds,AI,Vehicles and more. Ever ongoing the mod developed way beyond the original plan and vision, Evolving yet further, expanding its library of mapping objects to the bursting point.
SG-mod now swelled with content provides a wealth of unique items and is ideal both for sci-fi themed maps AND urban combat maps. As you'd expect there are some unique features available for mappers to implement into their maps, such as;
Individual (or groups of) player/AI teleporting
Vast selection of terrains
Multi-terrains (4 in 1)
Large choice of buildings and objects
Ambient sounds
Different Invisible blocks: control what goes where
Special effects
Many "modular" kits to make custom buildings,complexes, and tunnels.
In short , this mod is Fun and chok-full of things to play with. The only limitation is the imagination.
This patch unlocks the player profile menu that Nova excluded in the release of Delta Force: Xtreme. This is
the very original one (not one from JO, etc.), which has been fixed by Chrispy.
Its the most up to date Z values going supporting DF1 - JO , comes with a compass as well for placing items, fully editable, comes with an installer and uninstaller, web support and pretty much what ever else you need, supports 800X600 and up screens.
This modifed items def shows 92 extra items in the med.
These items where already in the items.def file, I just removed the "NoTool" attribute that hides them from the med.
This means you can now use the items in your DFX maps, and the people who download the maps will see the items, cos they are already in the items.def..
All the 3di's and textures are also already in the DFX install..
Just place this items def into your DFX install folder, and the DFX med will see it..
This tool will allow you to view terrains and environments without loading them into the game first. It saves alot of time when trying to pick the perfect environment or terrain for that perfect map!